Workshops (WS)

Workshops will provide hands-on experience to participants who want to learn or try something new. Workshops are targeted at a specific type of attendee, for example, teachers (from pre-school to university), graduate students, or researchers, who are interested in learning or trying out something through active participation. Workshops focus on experiences pertaining to research or teaching concerning a well-defined theme of common interest. A Workshop will meet once or twice (up to the group leader with advanced notice to the Congress LOC) with 90 minutes duration each meeting.

Any registered participant of ICME-14 can initiate a Workshop if he/she wants to. After forming an organizing team together with participants sharing same interests, he/she can submit a proposal for the activity. A proposal should include:

   The team leader(s) and team members

   Description of the background and expertise of the team leader(s)

   Detailed description of the topic theme including anticipated aims and a rationale for the topic

   Key questions and issues for the Discussion Group or the Workshop to consider

   A precise description of the anticipated structure.

Ø  For Workshops: a description of how the time will be used in order to allow maximal participation of all workshop participants, and needs for equipment or special room space.

Templates for proposal must be used and are available on the official website (homepage—downloads—template for proposal of Workshop).

       Due to the limitation of facilities, the total numbers of  Workshops will be controlled by the organizer.


Timeline for submission of Discussion Groups and Workshops

Before Nov 30th,   2019

Submission of Proposals

Dec 31st, 2019

Notification of acceptance

Mar 31st, 2020

Submission of final versions of the programme

ICME14 has been postponed due to the global pandemic. New proposals for Workshop or revisions on existing proposals are welcome.  The deadline of submission or revision of such a proposal is September 30th, 2020.

Please send the proposals and final version of the programmes for  Workshop to

Descriptions of Workshops (updated on June 9, 2021)

WS1. Beyond Financial Literacy and Financial Mathematics: Conceptualizing Financial Numeracy


WS 2. International Mathematics Festival: A Fun and Collaborative Event for Students to Discover “Why” and “What If”


WS 3. From the Power of Intuition to the Beauty of Abstraction


WS 4. Learning with Virtual Manipulatives


WS 5. Problem-Based Learning: Enhancing Higher-Order Thinking Skills in the Topic of Differentiation Through Stem Approach


WS 6. The Felix Klein Project – Vignettes in Practice


WS 7. Developing Quality Criteria for Creating and Choosing Mathematics Learning Videos


WS 8. Rich Math Activities for a Primary School Class


WS 9. Modelling Motion


WS 10. Poly-Universe & Lénárt Sphere: Manipulatives from Hungary


WS 11. Math for All: Professional Learning to Help Teachers Reach All Students in The Mathematics Classroom


WS 12. Teaching Mathematics for Social Justice in Tvet Colleges



WS 13. Self-Made Automata to Teach Mathematics in Preschool


WS 14. Exploratory Lessons Using Pop-Up Cards and Making of Cards


WS 15. Challenging Ableist Perspectives on the Teaching of Mathematics: A CAPTeaM Workshop


WS 16. Networking Design Approaches: Around the Teaching of Mathematical Proof


WS 17. Linguistic and Logical Methodological Tools to Address Language Diversity in Mathematics Education


WS 18. Topological Approach to Game Theory


WS 19. Global Math Stories: Travel the World, Explore Social Justice, and Deepen Your Understanding of Math


WS 20. Enhancing Oral Practice in Mathematics Class


WS 21. Mathematical Performance-Based Learning Workshop


WS 22. Exploring the Role of Online Interactive Technology in Supporting Dialogue in Mathematics Classrooms: Lesson Study in a Chinese Primary School


WS 23. Frame Thinking in Adaptive Learning


WS 24. Mathematics Learning and Mathematics Games


WS 25. Mentoring Student in the Innovative Mathematics Mini Projects


WS 26. Folding for Fractional Understanding


WS 27. Simulation Games for Geometry Learning and the Development of Mathematical Language.